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L' Effet Pommier 3
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L'Effet Pommier - Volume 03.iso
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Graphismes
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3D
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POV-Ray 3.0B5a PPC
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POV-Ray 3.0B5a
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POVSCN.Scenes
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POVSCN
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LEVEL1
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GLASS.POV
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Text File
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1995-11-08
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722b
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39 lines
// Persistence Of Vision raytracer version 3.0 sample file.
// Image_map example
// File by Drew Wells
// NOTE: Requires "test.gif"
#version 3.0
global_settings { assumed_gamma 2.2 }
#include "colors.inc"
#include "textures.inc"
#include "glass.inc"
#declare Texture0 = /* Planar image map */
texture {
pigment {
image_map { gif "test.gif" map_type 0 interpolate 0 }
}
}
camera {
location <0, 20, -125>
direction <0, 0, 2>
up <0, 1, 0>
right <4/3, 0, 0>
look_at <0, 25, 0>
}
// Sphere with radius 30 (diameter 60 )
sphere { <0, 25, 0>, 20
texture {T_Glass1}
}
plane { z, 150
texture { Texture0 scale 90 }
}
light_source {<100, 140, -130> colour White }